Take care of the undead (watch your health), but before killing the last one, lead it back to the pedestal so you don't miss the orb when its weak. When this happens, it will summon a lot of undead that you have to kill before it will come down to its pedestal again. Attack it as much as you can right now, because it will retreat into the air after about 5-10 seconds. The Orb of the Undead will sit on its pedestal and power up. Save, and when ready, head down the stairs (either door) into the boss room. Take both paths past here to kill lots of undead, and then you'll reach the final save pedestal before the boss. The treasure chest in the middle of the back wall (by the save pedestal) contains the Morning Star of Disruption +1 (9-13 damage), which should be the best melee item in the game at this point (lower maximum damage than a 2 hander or the flaming long sword, but faster, 1h, and with disruption). Slowly move around the room until a few appear, then kill them, then move on. In the large room, all of the enemies are hidden in groups. The left and right are extra, and straight ahead is the final room before the hallway to the boss. Head down the hallway and around the bend. The metal plate on the floor will slide open, and Crypt Level 2 will be open.įrom the entrance there will be three zombies and a save pedestal. Green goes on the left, blue in the middle, and yellow on the right (they will make a sound when in place). The mace is good because it has a fast attack speed, medium range, average damage at this point, and an awesome special ability that instantly vaporizes an enemy (this happens randomly when you hit an enemy). Mace of Disruption +1, about 2-7 damage). Speak with Ipswitch to complete Family Heirloom and acquire: Only do this if you need to clear up room in your inventory, or if you need a good melee weapon. Go back to the Elf Song and return the medallion. You can now exit to town via the stairs to open the door to the crypts. Return, then head west and clear the room of various undead. Return to the save pedestal and head south to retrieve more treasure. You'll find a treasure chest and Ipswitch's medallion laying on a tomb. Head west, then turn north when you reach the save pedestal in the middle, and head down the hallway to the back of a long room. You can go east for treasure, or west to get things done. Head through a door and into a large room. You should be about level 4 after this room. They act like the kobolds, but stand in place and have better accuracy. Although he won't accompany you, he will provide you with free healing if you want it and also give you the ? quest.Ĭontinue onwards through the undead, and eventually you'll come to a large room with skeleton archers. Regardless what you say, he will remain in the crypts. However, the power of the orb extends beyond walls. He then barricaded the door to the orb, hoping it would stop them. He will tell you that the living dead began to appear after he found the orb in the Chamber of Ashes. Hop over the boxes to reach Fayed, a priest of Ilmater. Go through the first door and kill the two zombies and four skeletons. If you cut it in half, sometimes the top half will continue to crawl after you. If you happen to knock of a zombie's head, it will run around and not attack you. This is a random effect, but sometimes you can get lucky. Zombies are a special enemy because they can be destroyed in different ways. These undead are much stronger than the kobolds you used to face. Right when you appear, two skeletons and a zombie will begin attacking you.
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